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Tuesday 18 March 2014

RPG Maker XP Adventures (Troll Game) Update2

Ok so only a little update but I felt I would like to share the work I have done...

So apparently waterfalls in caves are not allowed to have nice bubbling endings to them.... :( I searched Google high and low to see if anyone made a custom waterfall autotile but apparently I am the only nutter that wants a lot of caves in their games...

So I was left with the only option of making one (or editing the grassy waterfall to brown pixel by pixel)

I would like to share this so no one has to go through hours of unnecessary pixel work themselves.

One fully working cave waterfall auto tile. Feel free to use in commercial and non-commercial games but please do credit (me) Nights-Rune. :)

Thursday 13 March 2014

RPG Maker XP Adventures (Troll Game) Update1

Ok so really exciting first update! Wooo....

I am working on a game about a young Troll who leaves her tribe wanting to explore the wider world. (Nope no plot spoilers here!)

So far I have been mainly working on making sprites for all the Trolls (who have long ears with fluff and tails with a fluffy tuft) and also on the MASSIVE custom tile set needed to make the Tribe's home in the caves.


Also a lot of map making has been the focus so far (because Troll tribes are very communal there are no doors or truly separate hosing so its one HUGE map for just the inside of her home)


I really like the style of RPG Maker XP. Its graphics may be a little retro but they are clean and quite pretty with a slight anime vibe to the stylization. (The above picture includes a fully animated Troll blacksmith - a sprite edited from one landofshadows produced)

I have so far animated all the fires (Trolls are really into fire) so that torches, fire places and fire pits all move as they should, which takes a long time on a massive map with many sources of light. I have made the cave screens a little bit darker than the outside but since Trolls have brilliant night vision it would not make sense if it were pitch black.


I am at a stage now where I can refine the map and add in people to make it an imersive world. So I am now spriting Trolls like mad (which is mainly adding ears and tails to original sprites) and because I want a really deep and believable world it means making a lot of non essential characters.

Note for other users of RPG Maker XP: This game is not going to be used for commercial purposes as it is my first game, as such I am using a lot of other people's source materiel from the web. I am putting together an extensive credits so that I can give people proper thanks for their work. If you do at any point see any of your stuff please let me know what it is and what name you want to be credited as! I have tried to be really thorough in my search for who to attribute work to but sometimes I haven't been able to the find the creator!  On a related note any of my edited sprites are free to use in any non commercial game, if you want to use them please credit it to Nights-Rune. Thanks so much and keep being the awesome community that you are!


I will be posting more updates on the progress of the game when interesting and non spoiler type things happen so please stay tuned and thanks for reading!

Monday 10 March 2014

RPG Maker XP Adventures

I was in two minds about weather to blog about this or not but I decided I would. I have recently brought myself a program called RPG maker XP which I hope to use to create games. I have also signed up to a community for game devs to learn and get involved with other games. (link here for people who want it)

I have decided to showcase the work I am doing on my game and on other projects. So stay tuned for more updates.

To start I am showing off the art assets that I made for a horror project called deep within the mind (which has been shelved for now sadly)




It is only a title screen and some buttons but I am fairly pleased with how they turned out.